Leo is a designer and full-stack developer, specialising in progressive full stack web applications with a focus on data gathering, data visualisation and engaging interaction. Recent work includes being lead developer on the NASA FDL Lunarush - a mobile first citizen science data gathering game for lunar mapping using machine learning built on a Node JS framework - and front-end implementation of the NASA CAMS Global Meteor Shower Mapping, a deployed AI workflow supporting the hunt for long-period comets.