People tend to associate virtual reality to gaming and entertainment, but it can also be used for social good. Virtual reality can help us reduce the biases we have towards outgroups -- people that do not look, sound, or behave like us.
The XPRIZE Visioneers competition helped me mature the project of a non-profit whose mission is to accelerate the reduction of implicit bias linked to race, gender, age, sexual orientation and religious belief, through technologies like virtual reality. Its first step is to develop and implement a tech-enhanced and science-based training to reduce implicit racial bias in police departments and schools in the L.A. area.
More info:
http://www.wired.co.uk/article/alexandra-ivanovitch-simorga-virtual-reality